
BioWare just announced their plans for the next 6 months of The Old Republic at EA’s big E3 press conference. They will be increasing the new MMO’s level cap, adding Cathar as a playable species, and a whole new planet, new to Star Wars canon, to explore. For gamers not playing TOR, the devs are adding a limited free trial that allows you to play the entire game up until level 15 free.
Cathar are a cat-like people that walk on two feet and have a history of being force sensitive in Star Wars lore. You can read more about them on the Cathar Wookieepedia entry.
The new planet being added to the game seems to be entirely new, however–all we really know so far is that it’s called Makeb.
UPDATE 5:34 PM: We got in touch with BioWare to learn more about Makeb and here is what they told us: “A fully-realized world for you and your friends to explore, Makeb will also introduce an all-new storyline. The Hutt Cartel, tired of being ignored by the great powers of the galaxy, has taken Makeb in an attempt to acquire an unmatched power which can bring both the Galactic Republic and Sith Empire to their knees. It will be up to you and your allies to face off against the Hutt Cartel, breaking their hold on this once tranquil world and end their bid for galactic domination.”
There’s no word on how high the level cap will increase the maximum level of players, but the new levels will come with new abilities for every class. I’ve already heard a lot of complaints from current raiders and PvPers. Most are upset because a level cap in MMOs means that the existing endgame gear–earned through long nights of raiding and PvPing–will be rendered practically worthless. It might be a bit premature to assume this will be the case in TOR as well, since we have so few details–but that rinse-repeat cycle is indeed how gear progression has occurred with pretty much ever other MMO’s level cap increase.
BioWare also announced that players will be able to collect an HK companion–an assassin droid series made famous by the rude, abrasive companion that repeatedly referred to humans as “meatbags” in Knights of the Old Republic.
A new space combat mission (Space Station Assault) looks to imitate the feeling of the movies’ iconic Death Star trench attacks. A new Operation, Terror From Beyond, brings those massive centipede monsters I mentioned earlier and all sorts of other creepy baddies. A new PvP WarZone, Ancient Hypergates is also planned.
The final slide of the trailer shown at the presentation also revealed that BioWare will be launching a free trial for The Old Republic that’s similar to World of Warcraft’s: letting you play for free up to level 15 with no time restriction.
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You put in your time with the family. You ate the cookies, you sat by the fire, you pretended that you could hear whatever grandma was mumbling just fine. But now it’s you time. With skill-shot combat and an adorable anime-esque visual style, Nexon’s action-MMO Dragon Nest is the perfect way to enjoy the rest of your holiday break. Battles aren’t just passive skill rotations—you’ll need to dodge attacks and string together combos if you want a chance at surviving. Yeah, cake-induced blood sugar spikes might set your reflexes back a bit, but you can give yourself an edge with a free digital bundle of Dragon Nest loot from Nexon itself.
To snag your new swag, just head to the counterpart post at GamesRadar and follow the instructions there. You’ll have a leg-up over the competition when you net your 5-slot Adventurer’s Bag, extra storage, HP and MP potions, and some resurrection scrolls—the perfect set of items to get your heroic journey started.
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“People say the subscription MMO is dead. I fundamentally disagree with that. It’s simply not the case.”
We’ve been talking to EVE Online senior producer, John Lander, about the decline in subscription-funded gaming. In the past year the free-to-play model has dominated the PC MMO market but, as John mentions in the video, CCP have never considered it a viable option for their massively multiplayer space opera.
We recently asked every CCP man we could find whether DUST 514 is coming to PC. They didn’t quite manage to deny it.
Do you still pay for a subscription MMO?
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A free trial for Star Wars: The Old Republic is now available, letting players explore the universe as any class for as long as they like up to level 15. That’ll give you a chance to see the starting world, and a little bit of your faction’s capital planet. You’ll also be able to jump into PvP Warzones and Flashpoints (TOR’s equivalent of dungeons. In space).
“Players who have previously participated in one of the Weekend Pass Free Trials or the Friends of Star Wars: The Old Republic Trial are also eligible to join this new free trial!” say Bioware in a post on the official TOR site. You can dive in via this TOR trial sign up page and learn more about the demo in the free trial FAQ.
This is a bit of a step up from the regular free trial weekends we’ve seen popping up for TOR over the course of the year. Dipping subs and layoffs at Bioware Austin suggest that TOR is treading water. This free trial could encourage players to jump in, but a disturbance in the Force suggests that a move to free-to-play is at least being contemplated somewhere deep inside EA’s Deathstar.
“Ultimately some day we can move in and embrace that model. It’s all a matter of timing and thinking things through,” said EA boss Frank Gibeau of the idea. But as TOR game director James Ohlen has pointed out, moving from a subscription to a free to play model isn’t an easy move to make.
Will you be downloading the trial client? What do you think of TOR’s chances in the coming year?
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Cataclysm might’ve saved Azeroth, but Andrew Kuhar believes that the old world deserved a proper send off. We talked with the longtime World of Warcraft player and PCG reader about the vintage posters themed after old school bosses he’s making, and what the heck that really abstract one is all about. Best of all, you can download these gorgeous posters with the click of your mouse—just click which ones you want (we recommend all of them) and you’ll be downloading the 50MB original file in no time. We wouldn’t be offended if you took ‘em to the printers to be made into actual posters; there’s no doubt that your end-game experience will be enhanced as you reflect on bosses past, staring at your from your wall, while you raid the newest content.
Andrew Kuhar: When making the posters, I knew that Bosses like C’Thun and Ragnaros are so visually recognizable that I didn’t want to stray too far from what most players probably remember about them. I remember seeing server-first Ragnaros-kill announcements all the time, with guilds posing for a picture around the fallen Hand of Sulfuras.
At the same time, C’Thun’s giant eye was, and still is, absolutely terrifying. I had some conceptual fun in the C’Thun poster by making the text (comprised of various phrases he whispers to you as you descend underground) look like a vision test. That sort of juxtaposition—a sentiment against an image—also allowed me some liberties to acknowledge both the old and new worlds in the other two posters.
In the case of Shadowfang Keep and Deadmines, the spotlight fell on Lord Godfrey and Vanessa VanCleef. Both are new characters, but are busy filling in the shoes of two old-world veterans: Archmage Arugal and Edwin VanCleef.
The SFK poster is an image of the keep’s silhouette at a distance. Godfrey’s words are quite true: he replaced the only human character that was left in the instance.
The in-game flashback of a young Vanessa seeing her father assassinated is very moving, and I decided to tie that into who she becomes later in life: a radical movement leader in the Deadmines dungeon. The poster is definitely the most abstract of the bunch. The only thing drawing the scene is Edwin’s blood: in a pool beneath him, smeared from the battle, across his sword, and on Vanessa’s hands. As a small homage and foreshadowing, I drew in the red bandanna worn by Defias members, which is now worn around Vanessa’s face.
If you’d like to see more of Kuhar’s art, you’re in luck. His portfolio/website is readily available at http://andrewkuhar.com, and you can read his various game design musings at his blog Digitalchemy. You can also follow him on Twitter here.
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Are you looking for a game with mobsters and warlocks of all sorts? If so, the Edge of Midnight RPG is the ideal game for you. The game includes every element of fantasy you can think of, with all sorts of interesting characters. With so many different characters, you can easily check out the descriptions and matchup with the characters that fit your personality the best. Or, you can choose a character that is the exact opposite of you. In general, this is the beauty of a role-playing game like the Edge of Midnight.
Anyone with a love of magic and all the things that come along with magic will truly enjoy playing this game because its laws defy the traditional laws of physics, the types of laws one would see in a regular society. People tend to get lost in this game, thoroughly enjoying how the warlock characters are able to create different scenarios in which they can defy the forces of gravity and change the way that things would normally operate. The concept of the game is much like other role playing games but at the same time, it is quite different from other role playing games as well. It has a fantasy concept that people can enjoy, especially when they are trying to get away from the real world and simply indulge in some magic.
The mechanics of the game make it even more interesting. Each of the different characters, and there are plenty of them, have different types of skills. This is yet another way that you can decide which character you would like to play, primarily based on the skills that they have. Resolving actions during the game is also simple. Characters can even be created to fit your own personal preference, with set skills.
Overall, Edge of Midnight is the type of game that just about anyone could enjoy. It has a lot to do with magic but also has to do with some crime and can be a little brutal too. The character development and the way that the game is put together is a good enough reason to give it a try. You can tell that there has been plenty of time and effort put into the creation of this particular game. The Edge of Midnight game is challenging but also fun and exciting, which is everything you could possibly want in a game.
That’s an easy question. People love Edge of Midnight so much that there was a game created just for its fans. The game was very popular and continues to be a staple in the gaming world. There are many positive reviews on the game itself for many reasons. People fall in love with the magic that is happening around the game. There are not too many games in which this happens. People e like action and that’s okay, but there also needs to be fun and such in a video game as well.
The book itself has been around for a while, but it’s not enough to get people excited. Gamers wanted to see action and thrills and that’s what the makers of Edge of Midnight gave them. A computer game is just what they needed to make Edge of Midnight even more popular. Who would have thought that something so simple could turn into something so amazing? You only live once and these gamers really know how to live it up when it comes to playing computer games.
Gamers love to get together and play this game. It’s the gold of video games and there is no guessing why. Computer games got really old, really quickly but the Edge of Midnight really brought back the flair this game needed to help it get noticed. When you Goode, Edge of Midnight, you will see that people were honestly thrilled when it came out and they wanted to see even more of it.
As time goes on, you notice that people move onto other things. There was never a new version of Edge of Midnight, but people are still playing the game and reading the book. You know it’s going to be a good video game/computer game when it comes from a book. The imagination that a book brings is simply amazing and it comes to life while it’s in a computer game. The details, color and all around amazing excitement is what brings people to play these games.
How can a gamer get lost for hours in Edge of Midnight? Well, for one it’s just like reading a book or playing on Facebook. You get excited and you play for hours because it’s what you love to do.